138 cards found.

Abhorrent Overlord

Creature Demon   6 / 6   {5}{B}{B} (7)

Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.



Color Identity: B,Black
Printings:
Magic Online Promos (Rare)

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Alpha Authority

Enchantment Aura   {1}{G} (2)

Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.



Color Identity: G,Green
Printings:
Gatecrash (Uncommon)

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Alpha Tyrranax

Creature Dinosaur Beast   6 / 5   {4}{G}{G} (6)

Hunger seized the tyrranax, and the Sylvok's vision quest ended in disaster.



Color Identity: G,Green
Printings:
Scars of Mirrodin (Common)

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Antler Skulkin

Artifact Creature Scarecrow   3 / 3   {5} (5)

{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Every skull has a tale to tell, and a skulkin is many dire tales cobbled together.



Color Identity:
Printings:
Eventide (Common)

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Arctic Nishoba

Creature Cat Warrior   6 / 6   {5}{G} (6)

Trample
Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba dies, you gain 2 life for each age counter on it.



Color Identity: G,Green,White
Printings:
Salvat 2005 (Uncommon)
Salvat 2005 (Uncommon)

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Balduvian Fallen

Creature Zombie   3 / 5   {3}{B} (4)

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.



Color Identity: B,Black,Red
Printings:
Coldsnap (Uncommon)

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Barren Glory

Enchantment {4}{W}{W} (6)

At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.
"The only perfect world is an empty world, with no one to sin or wage war."
—Tarran, magus of the disk



Color Identity: W,White
Printings:
Future Sight (Rare)

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Batterhorn

Creature Beast   4 / 3   {4}{R} (5)

When Batterhorn enters the battlefield, you may destroy target artifact.
Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability.



Color Identity: R,Red
Printings:
Return to Ravnica (Common)

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Blackcleave Cliffs

Land (0)

Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {B} or {R}.
Where the Oxidda Chain mingles with the Mephidross, oil-suffused metal crumbles away, leaving walls of blackened bones.



Color Identity: Black,Red
Printings:
Scars of Mirrodin (Rare)

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Blazethorn Scarecrow

Artifact Creature Scarecrow   3 / 3   {5} (5)

Blazethorn Scarecrow has haste as long as you control a red creature.
Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)



Color Identity:
Printings:
Shadowmoor (Common)

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Bloodcrazed Neonate

Creature Vampire   2 / 1   {1}{R} (2)

Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.



Color Identity: R,Red
Printings:
Magic Online Promos (Common)

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Brain Maggot

Enchantment Creature Insect   1 / 1   {1}{B} (2)

When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.



Color Identity: B,Black
Printings:
Magic Online Promos (Uncommon)

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Brave the Sands

Enchantment {1}{W} (2)

Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.



Color Identity: W,White
Printings:
Khans of Tarkir (Uncommon)

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Cadaver Imp

Creature Imp   1 / 1   {1}{B}{B} (3)

Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.



Color Identity: B,Black

Calciderm

Creature Beast   5 / 5   {2}{W}{W} (4)

Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)



Color Identity: W,White
Printings:
Magic Online Promos (Uncommon)

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Caravan Hurda

Creature Giant   1 / 5   {4}{W} (5)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"Not too bright, but good enough for the job required—carrying and walking in a straight line."
—Bruse Tarl, Goma Fada nomad



Color Identity: W,White
Printings:
Zendikar (Common)

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Carnage Wurm

Creature Wurm   6 / 6   {6}{G} (7)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)



Color Identity: G,Green
Printings:
Magic 2012 (Uncommon)

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Cleaver Riot

Sorcery {4}{R} (5)

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Measure once, cut twice.



Color Identity: R,Red
Printings:
Magic 2013 (Uncommon)

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Cradle to Grave

Instant {1}{B} (2)

Destroy target nonblack creature that entered the battlefield this turn.
"As the fell soil's appetite grows, it gulps down passersby upon their first footfall."
—Ezrith, druid of the Dark Hours



Color Identity: B,Black
Printings:
Planar Chaos (Common)

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Bummer

138 cards found.